![]() There are resolution upgrades, of course, and just like the Remakes, it's a case where PS5 and Xbox Series X run at 2160p using image reconstruction techniques to upscale from a lower resolution, while Series S targets a more conservative 1440p instead using the same upscaling algorithm. There are high frame-rate and ray tracing toggles, offering three different performance modes: 60fps with or without RT in play, along with a 120Hz mode that only works with ray tracing disabled. Perhaps inevitably, there's a great deal of commonality between RE7 and the remakes, with the same fundamental upgrades in place. ![]() ![]() UPDATE 23/6/22 6:10pm: We've now had the chance to complete the set, running the rule over the current generation console upgrades to Resident Evil 7 - the first game to use Capcom's excellent RE Engine. ![]()
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